LibBLP v1.0 – A BLP image reader library for Delphi 10.1 Berlin+ with DXT3/5 decompression support
LibBLP v1.0 – A BLP image reader library for Delphi 10.1 Berlin+ for
- Palettized and uncompressed images and with
- DXT1 / DXT3 and DXT5 decompression support
BLP files are Blizzard’s texture format. The BLP file structure consists of a header, up to 16 mipmaps of the texture, and a palette. Texture sizes must be powers of two, though the two dimensions do not have to be equal; 512×256 is valid, but 512×200 is not. The first mipmap (mipmap #0) is the full size image; each subsequent mipmap halves both dimensions. The final mipmap should be 1×1.
LibBLP supports reading of
- Palettized und uncompressed images with
- DXT1 / DXT3 and DXT5 decompression support
Found a bug or need help?
- Use the comment system below
- Use the GitHub issues page for reporting bugs or feature requests
- Take a look at the included example
- Write me at dennis@spreendigital.de
2 Comments to LibBLP v1.0 – A BLP image reader library for Delphi 10.1 Berlin+ with DXT3/5 decompression support
Pretty cool!^^
Interested in adding it do Delphinus? It’s a Packagemanager für Delphi XE and newer. This way more people might see/use it 🙂
https://github.com/Memnarch/Delphinus
If you have any questions just ask 🙂
March 29, 2019
It doesn’t work!
I trying to compile project on RAD studion 10.2 Tokyo, open the blp icon and it doesn’t show me it in Image component ((
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