How to compile libpomelo for iOS
This is a tutorial on how to compile libpomelo for iOS (libpomelo is a C language client SDK for Pomelo) on Mac OS X 10.9.5 with Xcode 6.0.1.
1. download and install git
2. open a terminal and clone the libpomelo source
|
1 2 3 |
git clone https://github.com/NetEase/libpomelo.git |
3. download gyp as well (we’re using the github gyp svnsync repo)
|
1 2 3 4 5 6 |
cd libpomelo mkdir build cd build git clone https://github.com/svn2github/gyp.git |
4. you can verify the latest xcode iOS SDK updates with
|
1 2 3 |
/usr/bin/xcodebuild -showsdks is |
or download them via Xcode->Preferences->Downloads
5. prepare build script with
|
1 2 3 |
./build/gyp/gyp --depth=. pomelo.gyp -Dlibrary=static_library -DTO=ios |
6. compile with
|
1 2 3 |
./build_ios |
or for use within the iOS simulator
|
1 2 3 |
./build_iossim |
you’ll have to change the build_iossim script to use “iphonesimulator8.0” instead of “iphonesimulator6.1” (if not installed, see step 4).
7. After the ** BUILD SUCCEEDED ** message you’ll find libpomelo.a in the build/Default-iphonesimulator or build/Default-iphoneos folder
How to put the ios and iossim static library files into one library
After building both static libraries you may want to put the ios and iossim libraries into one library – containing both armv7 and ios vm x86 code:
|
1 2 3 |
lipo -create ./build/Default-iphoneos/libpomelo.a ./build/Default-iphonesimulator/libpomelo.a -output libpomelo.a |
|
1 2 3 |
lipo -create ./deps/jansson/build/Default-iphoneos/libjansson.a ./deps/jansson/build/Default-iphonesimulator/libjansson.a -output libjansson.a |
|
1 2 3 |
lipo -create ./deps/uv/build/Default-iphoneos/libuv.a ./deps/uv/build/Default-iphonesimulator/libuv.a-output libuv.a |
Or you want to have them separated by name:
|
1 2 3 4 5 6 7 8 |
cp ./build/Default-iphoneos/libpomelo.a . cp ./build/Default-iphonesimulator/libpomelo.a libpomelo_sim.a cp ./deps/jansson/build/Default-iphoneos/libjansson.a . cp ./deps/jansson/build/Default-iphonesimulator/libjansson.a libjansson_sim.a cp ./deps/uv/build/Default-iphoneos/libuv.a . cp ./deps/uv/build/Default-iphonesimulator/libuv.a libuv_sim.a |
No comments yet.
Leave a comment
About Dennis D. Spreen
Search
Recent Posts
- How to compile Lua 5.4.0 for Android as a dynamic library using Android Studio 4
- Please make inline vars usable for production – fix RSP-28892
- How to compile Lua 5.4.0 as a Mac OS X dynamic library
- How to compile Lua 5.4.0 for Linux as a shared library
- How to compile Lua 5.4.0 for Windows
- Daily Wage – a Spigot/Bukkit plugin that pays out a daily wage
- How to compile Lua 5.3.5 for Windows
- Better Collada exporter for Blender with custom properties
- MOS6502-delphi – a MOS 6502 CPU emulator for Delphi
- Pass a multidimensional array as a parameter (with a hidden caveat)
Categories
Tags
Archives
- May 2020
- March 2020
- June 2019
- March 2017
- August 2016
- July 2016
- June 2016
- January 2016
- September 2015
- February 2015
- January 2015
- October 2014
- September 2014
- August 2014
- May 2014
- March 2014
- February 2014
- November 2011
- June 2011
- February 2011
- March 2010
- September 2009
- August 2009
- July 2009
- May 2009
- March 2009
- February 2009
- January 2009
- November 2008
- October 2008
- February 2008
- June 2007
Delphi Feeds
- Working with JS events February 21, 2026
- AmiTube Server update February 20, 2026
- Meet Danny Wind at TMS Training Days 2026 February 20, 2026
- Effective Threat Modeling for Software Applications February 19, 2026
- Lifecycle Accountability: Designing Software for Long-Term Resilience February 19, 2026
- Inspecting the internals of GExperts while it is running in the IDE February 19, 2026
- February 19, 2026
- WebStencils and HTMX Guide v2: Now Updated for RAD Studio 13 February 18, 2026
- SQL Server - How to capture database errors February 18, 2026
- Meet Wagner Landgraf at TMS Training Days 2026 February 18, 2026


